Intel’s ARC GPU to enter the gaming arena
Intel announced on Monday manufacturing plans for its brand-new consumer Graphical Programming Units (GPU) dubbed as Intel Arc, which will rival some of the biggest names in the industry with its modern high-end discreet GPUs.
The chip manufacturer’s journey kicks off with innovative graphics solutions aiming to deliver high-performance gaming, engaging visuals, and consistent game streaming and skill-based exposure.
Arc is set to compete with GPU inventor Nvidia and AMD graphic cards, with its initial Arc product set to be released in Q1 2022, titled DG2 GPU – code name “Alchemist.”
The semiconductor company aims to bestow the gaming community with a complete assemblage of mesh shading, video upscaling, carriable rate shading, and real-time ray tracing.
In addition, Intel is committed to provide Arc AI accelerated super-sampling, which demonstrates the length the chipmaker is willing to go to to compete with Nvidia’s Deep Learning Super Sampling (DLSS) technology.
Nvidia’s DLSS is an AI rendering technology that enhances graphics performance using Tensor Core AI processors on GeForce RTX GPUs. It taps into the strengths of deep learning neural networks to boost frame rates and generate augmented, sharp images for any video game.
“The launch of the Intel Arc brand and the reveal of future hardware generations signifies Intel’s deep and continued commitment to gamers and creators everywhere,” said the head of Intel’s client GPU business, Roger Chandler, in a statement. “We have teams doing incredible work to ensure we deliver first-class and frictionless experiences when these products are available early next year,” he added.
Intel Arc’s DG2 GPU will elevate games’ lower resolution to equip the PC with slicker frame rates minus the remarkable compromise in image quality.
While the company has yet to release Alchemist’s performance power, the company announced on Twitter a teaser video for the gaming community. The video demonstrated a prototype silicon optimizing PUBG, Psychonauts 2, Metro Exodus, and many more.
In July, Intel resurfaced into the chip-making scene with its announcement of setting a new architecture roadmap revealing an innovative strategy of renaming future nodes generations.
The company’s newly appointed CEO, Pat Gelsinger, announced in March Intel’s “Engineering the Future” plan which will deploy more of the chip fabricator’s production to third-party manufactories – with a $20 billion investment into two new manufacturers in Arizona and Intel Foundry Services branch to create chips for various companies.
As for Intel’s grand scheme, it seems that the company is investing all its efforts to pave a clear way for it to reclaim its chipmaking crown. With the revelation of renaming future nodes, followed by the Alchemist GPU, only time can tell whether these efforts will give it back its crowning glory.